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English manual transcript Find the Chaos Emeralds!
Miles "Tails" Prower, the Fox, can't sit still when Sonic's around. Ever since Miles was a baby fox, he's dreamed of being like Sonic. He loves to run after Sonic, waving his 2 tails behind him, trying to keep up with his hero!
Mostly, Sonic lets him trail along. But sometimes, just to show off, Sonic explodes in a burst of super speed and leaves him behind. But Miles doesn't give up. He whirls his tails like a helicopter rotor and takes off flying until he catches up!
All the animals call Miles by his nickname, "Tails," because of his 2 special tails. And one day the saw an astonishing feat...
They were all together in the forest, watching Sonic perform. Sonic would run, spin and jump in his Super Spin Attack. Then "Tails" would whirl like a turbo engine and blast off in his Super Dash Attack. What a show-off!
Suddenly, "Tails" just couldn't help himself. He took a running start, curled up his tails and - whoosh - he was spinning like Sonic!
But now something frightening is happening. Sonic's friends are disappearing. In their place, nasty metal robots are popping up all over the island. The mad scientist Dr. Robotnik is at it again!
This time, Robotnik's planning a global disaster. He needs workers to create a doomsday machine that can take over the world. So he's trapping all the animals, turning them into robots, and forcing them to build his ultimate weapon, the Death Egg!
Robotnik now rules the factories, refineries and cities! He's grabbed control of everything - except the 7 Chaos Emeralds. These magnificent gems are believed to hold exceptional powers. With them, Robotnik could have the entire world in his grasp. And he'd never let go!
The Chaos Emeralds are buried somewhere on the island. Only one tough dude with spiky hair has the speed to find them first!
Help Sonic stop the devious scheme of the demented scientist! Spin like a speedball through space. Grab Power Sneakers and loop 'til you're dizzy. Twirl over twisting speedways and rocket through tunnels. Balance and blast across a bubbling ocean of oil!
Find the Emeralds, free the animals, and squash Robotnik forever! Japanese manual translationSonic the Hedgehog is always searching for new adventure in his life. Today, luck was on his side; Sonic had discovered a beautiful, lush island, rich with greenery and pleasing to the senses.
"All right!" Sonic thought to himself. "I'll rest here for a while."
The white smoke escaping from Sonic's plane "The Tornado" drew a long arch in the sky, its shadow stretching out over the length of the island.
The legend of Westside Island, the Island of Illusion, tells that many years ago, a people here based the development of their civilisation on a collection of strange stones, and employed their greatest philosophers to theorise on their true power. In order to gain these powers, some attempted to channel the energy of the stones for their own evil intents. These attempts, however, came to naught.
Since, the legends tell that the stones have been sealed by the gods somewhere on this island.
Days passed since Sonic landed on the island. One day, while Sonic explored a region of the island, he noticed that he was being watched by someone behind him. He turned around and saw that a small fox had been secretly following him. Seeing Sonic's face, the startled fox shyly hid in the shade of a coconut tree. Ignoring the fox, Sonic began to run. But the fox, seeing him leaving, started running after him with all his strength.
Seeing the determination on his face, Sonic changed his mind about the little fox. "I may as well let him follow me," he said to himself, and stopped running. He decided to make friends with the young fox.
Miles Prower, the small fox, sported two bushy tails instead of one. For this reason, the animals of Westside Island nicknamed him "Tails". Miles was happy with his life, but after meeting Sonic his view changed. He made a decision to improve his skills, and so he began to hang around Sonic all day long.
One early afternoon, Miles discovered a superb plane resting on the beach; he rushed to get a closer look at it. The curving outline of the plane's sleek, streamlined body impressed him. It was just the kind of vehicle Miles liked. He strolled towards the front of the plane, admiring its impressive fuselage. He stopped as he saw Sonic asleep in the cockpit. He quickly scampered back to the rear, hoping not to wake him.
Suddenly, Miles saw a brief flash of light coming from the direction of the nearby woods. Without any further warning, rumbling explosions and columns of flame rose above the trees, scattering stones, leaves and branches in all directions. Miles watched in terror as the spectacle unfolded before his eyes. From within the burning red forest, an army of robots marched forth, cluttering the earth.
Miles watched, stunned, as the explosions continued. But even Miles in his fear did not realise the full scope of the situation. Sonic watched the burning forest with anger in his eyes.
"Eggman..." Sonic breathed, remembering his archenemy with contempt. He jumped down onto the beach and gazed up at the wood beyond. Something was beginning. Having fainted for a few seconds, Miles collected himself and ran to catch up with Sonic.
"Da-Ha ha ha ha!!" The loud laughter echoed around the wood; Doctor Eggman was nearby.
"Finally, my plan is underway! The CHAOS EMERALDS sleep somewhere on Westside Island, the Island of Illusion, so it will be easy to expel my adversary Sonic! Soon, my supreme weapon, The Death Egg, will be launched into space. Just you wait, Sonic! This time, THIS time I will gather the Chaos Emeralds, and with their power I will defeat you! Thus, I, Dr. Eggman, shall become master of this world! Daa-HA HA HA!!"
The players are set, the adventure and emotion now begin. Let's go!
*Special thanks to Mary Yamasaki and Dave Bulmer for the Japanese translation and Pepperidge for providing it.
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The infamous 'beta' (prototype version) of Sonic 2 contained many completely different zones, including the Hidden Palace Zone, which was redesigned and turned up in Sonic & Knuckles. A large amount of publicity saw a lot of the prototype zones that didn't make it into game printed in many gaming magazines and the like, making fans wonder what happened to them. The Sonic 2 beta has captured the imagination of many Sonic fans. The release itself was extremely hyped, all culminating on 'Sonic 2sday', a large event celebrating the games release. To this day, Sonic the Hedgehog 2 is one of the highest selling and most critically acclaimed Sonic games ever.
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Executive Producer: Hayao Nakayama
Producer: Shinobu Toyoda
Director: Masaharu Yoshii
Chief Programmer: Yuji Naka (YU2)
Game Planner: Hirokazu Yasuhara (Carol Yas)
Character Design and Chief Artist: Yasushi Yamaguchi (Judy Totoya)
Assistant Programmers: Bill Willis, Masanobu Yamamoto
Object Placement: Hirokazu Yasuhara, Takahiro Anto, Yutaka Sugano
Special Stage Object Placement: Yutaka Sugano
Zone Artists: Yasushi Yamaguchi, Craig Stitt, Brenda Ross, Jina Ishiwatari, Tom Payne, Phenix Rie
Special Stage Art and CG: Tim Skelly, Peter Morawieg
Music Composer: Masato Nakamura ((c) 1992 Dreams Come True)
Sound Programmer: Tomoyuki Shimada
Sound Assistants: Macky, Jimita, Milpo, Ippo, S.O, Oyz, N. Gee
Project Assistants: Syuichi Katagi, Takahiro Hamano, Yoshiki Ooka, Steve Woita
Game Manual: Youichi Takahashi, Carol Ann Hanshaw
Executive Supporters: Daizaburou Sakurai, Hisashi Suzuki, Thomas Kalinske, Fujio Minegishi, Takaharu Utsunomiya
Special Thanks To: Cindy Claveran, France Tantiado, Daisuke Saito, Kunitake Aoki, Tsuneko Aoki, Deborah McCracken, Tatsuo Yamada, Rick Macaraeg, Locky P, Masaaki Kawamura
Presented by SEGA
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Sonic the Hedgehog 2 plays very similarly to Sonic the Hedgehog, with a 'simple run and jump' game ethic. The main addition is Tails, who normally follows the player around the levels and helps (or hinders, thanks to occasionally iffy AI) you collect rings and defeat enemies. You can choose to play as Sonic, Tails or have Tails follow Sonic. Both characters have exactly the same moves (You can't make Tails fly when you play as him). The game is split up into ten 'zones', each of different environments. Each zone is then split into two 'acts' or levels, with a boss on the second level. Exceptions are Metropolis Zone, which his three acts, and Sky Chase, Wing Fortress and Death Egg zones, which have one. During the game, you should try to collect Chaos Emeralds. Chaos Emeralds are collected in special stages accessed by hitting Star Posts with 50 rings. Collect all seven to be able to use Super Sonic (when you've got 50 rings), a faster and invincible version of Sonic. If you're playing as Tails alone, you get no bonus. Finishing the games without the Emeralds doesn't give you the 'good' ending.
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Sonic the Hedgehog 2 was the first home Sonic game that featured two simultaneous characters (Sonic and Tails) playing at once. It was also the first in the series to have a two-player mode, both competitive and co-operative. Sonic 2 was also the first game to have the now standard seven Chaos Emeralds as opposed to six. This also brought about the first appearance of Super Sonic. Super Sonic is an even faster version of Sonic who is invincible, accessible by getting all the Emeralds in the game then getting 50 rings. He lasted as long as you had rings to keep him going, but the number you have depletes by one a second. The game also introduced the popular 'chute' style special stages. These have since appeared in Sonic 3D on the Saturn and Sonic Pocket Adventure on the Neo Geo Pocket Color.
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Sonic the Hedgehog 2 on the Genesis/Mega Drive was not Tails' first appearance. He appeared first a short while before in the Game Gear game of the same name, not as a playable character but as a plot device.
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The Sonic Jam version of Sonic 2 has a continue feature, extra 'easy' or 'normal' modes (as opposed to the standard 'original') and an option to play only the special stages.
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There are references-a-plenty in Sonic 2. The most obvious is the 'I-can't-believe-Lucas-didn't-Sue' Death Egg. The Death Egg was homage to the Death Star space station that appears in Star Wars series. The design is even a pastiche, with the same shape and familiar dish shaped eyes. I don't think the original Death Star had a moustache, though. The Wing Fortress Zone is frighteningly similar to the airbase stage (level three) of The Revenge of Shinobi (1988), another SEGA game on the Mega Drive/Genesis. The boss even features a ceiling mounted laser! The appearance of Super Sonic is a nod to the popular Dragon Ball manga/anime. In Dragon Ball, the main character named Goku has the ability to change his hair gold (the same effect that Sonic gets on his quills) and become a 'Super Saiyan', making him super strong. Tails' oddest detail (apart the fact that he's bipedal, which we'll let slide) of having two tails refers to the fact that in Japanese legend, foxes are magical and mystical creatures - some of which grow extra tails. Apparently, they can be quite mischievous too.
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Sonic CD, a game which came out a year after Sonic 2, was apparently in development at the same time as the sequel. This explains why the game has elements like the spin dash but has the graphical style of Sonic 1. It also explains the lack of Tails in the game, and perhaps the rumours that early versions of Sonic 2 had time-travelling elements.
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Sonic the Hedgehog 2 can be 'locked on' to Sonic and Knuckles, allowing you to play through the whole game as the red one himself. The game itself is identical, but Knuckles' abilities make it play in an entirely different way. Gliding and climbing let you find areas that Sonic or Tails could never reach, and Knuckles' lower jumping height makes certain areas tricky (last boss, anyone?). Sound test track #10 will play a tune that is not in any levels in the game. It's actually from the canned Hidden Palace level.
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CreditsGHZ: Source of the Japanese enemy names.
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